The Wizard was the first of class in Dungeon Quest .
Class Special Trait
The Wizard's special trait is Mana. For each point of Mana purchased at level up, the Wizard gains 1 point to all his Resist stats.
Skills
Skills in Dungeon Quest are based on what type of weapon you equip. Mage Skill Uses Mana, a source of energy to cast its spell.
There are 4 types of Mainhand weapons and 4 types of off-hand weapons below.
Each type of weapon gives you access to different skills
MAIN HAND
Staff | Main Skill | Comet | |
---|---|---|---|
Fires a bolt that explodes on hit and deals (rank)% weapon DMG to all enemies in area | |||
Special Skill | Meteor | ||
Summons a meteor from the sky that deals (rank)% weapon DMG on impact to all enemies hit | |||
Gauntlet | Main Skill | Blast | |
Blasts enemies for (rank)% weapon DMG each second | |||
Special Skill | Twister | ||
Summons a torrential twister that pulls enemies and deals (rank)% weapon DMG per hit | |||
Sword | Main Skill | Pierce | |
Fires a bolt that pierces through all enemies | |||
Special Skill | Orb | ||
Fires a piercing orb that travels through enemies hitting for (rank)% weapon DMG per hit | |||
Wand | Main Skill | Barrage | |
Fires bolts quickly with a 50% chance to cast additional bolt | |||
Special Skill | Storm | ||
Summons a devestating storm that deals (rank)% weapon DMG over 5 seconds |
OFF-HAND
Orb | Main Skill | Teleportation | |
---|---|---|---|
Fires off an explosion then teleports the Wizard forward | |||
Special Skill | Shatter | ||
Teleports the Wizard forward and explodes on impact for (rank)% offhand DMG | |||
Skull | Main Skill | SkullShield | |
Summons a Skull that acts as a turret, firing at nearby enemies for (rank)% offhand DMG | |||
Special Skill | SkullDraga | ||
Summons a giant skulldra that shoots 3 (rank)% offhand DMG projectiles at once | |||
Bracer | Main Skill | ManaShield | |
Summons a shield that takes mana when hit, and reflects (rank)% offhand DMG | |||
Special Skill | Timewarp | ||
Summons field that slows everything within, adds (rank)% offhand DMG to bolts | |||
Tome | Main Skill | Summon | |
Summons an offensive spirit. While active this skill boosts move and attack spd by 50% | |||
Special Skill | Command | ||
Summons a defensive spirit. While active this skill taunts and heals all minions for 10% HP |
Talents
Name | Effect | |
---|---|---|
Chest | Sorcery | +5% Element Effect Effectivness |
Chest | Cosmic | Increase all resist by +10 |
Chest | Barrier | ManaShield MP consumes -1.5% MP |
Chest | Focus | +2% Weapon DMG |
Chest | Necrotic | +2.5% Skull DMG |
Chest | Prowess | +2.5% Minion DMG |
Head | Wizardry | +1% Elemental Critical Chance |
Head | Amplify | +5% DMG for each element effect on enemy |
Head | Insight | +1% Dodge, gain +0% MP with each dodge |
Head | Backfire | +10% Mana Shield DMG |
Head | Boost | +1% Minion move and attack speed |
Head | Hearty | +1.5% Minion HP |
Ring | Magnify | +0.2% Area of Effect Range |
Ring | Astral | Increases Elemental DMG by +0.2% of all Resist |
Ring | Continuity | TimeWarp also slows melee by 2.5% |
Ring | Bewilder | Projectiles have a +1.5% chance to stun |
Ring | Diffusion | +2.5% DMG diverted to minions |
Ring | Spiritual | +1% Minion Health Regen |
Amulet | Prismatic | +2.5% Chance to cast other elements |
Amulet | Fester | +2.5% Element Effect Duration |
Amulet | Mastery | Reduces Cooldowns by +0.5% |
Amulet | Empower | +2.5% Power, -2.5% Max HP |
Amulet | Reclaim | +1% Chance to cast Skull shield on attack |
Amulet | Recall | +1% Chance to cast Summon on attack |